﻿using System;

/// <summary>
/// Panel留存时间
/// </summary>
public class PanelRemainTime
{
    /// <summary>
    /// 永久存在
    /// </summary>
    public const int Permanent = -1;
    /// <summary>
    /// 不留存
    /// </summary>
    public const int Never = 0;
    /// <summary>
    /// 短期留存
    /// </summary>
    public const int Short = 30;
    /// <summary>
    /// 长期留存
    /// </summary>
    public const int Long = 120;
}

/// <summary>
/// Panel层级
/// </summary>
public class PanelLayer
{
    public const int Bottom = 0;
    public const int Middle = 10;
    public const int Top = 20;
    public const int Tip = 80;
    public const int Mask = 100;
    public const int GM = 200;
}

/// <summary>
/// 单例执行顺序
/// </summary>
public class SingletonOrder
{
    public const int First = 1;
    public const int Second = 2;
    public const int Third = 3;
}